28/95 Team Aqua's Lanturn
Card details
- Number
- 28/95
- Series
- EX
- Expansion
- Team Magma vs Team Aqua
- Expansion code
- MA
- Rarity
- Uncommon
- Card type
- Stage 1 Pokémon
- Type
- Lightning
- HP
- 80
- Evolves from
- Team Aqua's Chinchou
- Illustrator
- Jungo Suzuki
- Language
- English
- National Pokédex
- #171
- Printings
- Normal
- Reverse Holofoil
TCGplayer market · USD · observed 12 October 2026
Normal
- Near Mint
- $1.01
- Lightly Played
- $0.77
- Moderately Played
- $0.59
- Heavily Played
- $0.50
- Damaged
- $0.77
Reverse Holofoil
- Near Mint
- $25.67
- Lightly Played
- $5.98
- Moderately Played
- $2.69
- Heavily Played
- $1.07
- Damaged
- $0.99
Ability
Poké-PowerAuxiliary Light
Once during your turn (before your attack), you may attach a basic Energy card from your hand to Team Aqua's Lanturn. Put 2 damage counters on Team Aqua's Lanturn. This power can't be used if Team Aqua's Lanturn is affected by a Special Condition.
Attack
Lightning · Colorless ×2Lightning Ball50
In play
- Weakness
- Fighting ×2
- Resistance
- Metal -30
- Retreat
- Colorless
Tournament legality
- Standard
- Not Legal
- Unlimited
- Legal
- Expanded
- Not Legal
- Gym Leader Challenge
- Not Legal